I’m a game programmer with 5+ years of experience, specializing in multiplayer and online services.
A skill-based, team-focused, competitive 3v3 first-person shooter. Explore an expansive customization system in a game that blends gun play discipline with skill-based gameplay.
An offline 4-player battle arena where music influences the level.
A Space Impact clone with shoot 'em up gameplay.
A casual game where cultists must sacrifice all the ducks of the earth.
A casual match three accompanied by synthwave aesthetics and music.