Studio (Secret 6)
2017 - present
Unreal Engine 4
A skill-based, team-focused, competitive 3v3 first-person shooter. Explore an expansive customization system in a game that blends gun play discipline with skill-based gameplay.
It features three different classes — Agent, Marksman, and Juggernaut, and three different game modes — Annihilation, Corruption, and Skirmish, to offer a variety of play styles.
- Integrated online services — friends, party, rich presence, lobbies using Steamworks
- Maintained data middleware system to communicate client systems with proprietary Web API
- Collaborated on designing a system for match lifecycles for Custom Game and Quick Play matchmaking
- Designed and integrated UI screens system architecture
- Integrated sound designer-friendly workflow using Wwise
- Designed voice queuing system for in-game announcements using Wwise