jeffjadulco/gamedev

Space Shapes

Project Type
Personal
Year
2015
Game Engine
Unity
Team Size
1
Platform
Windows

Space Shapes is a Space Impact clone with a shoot 'em up gameplay. Battle enemy shapes using fast bullets and an arsenal of power ups!

This game has a special place in my heart because this was the start of my gamedev career. I made this for my application exam for Secret 6 (which is where I'm at now).

In less than a week, I learned more about developing a 2D game in Unity and making art assets such as sprite sheets. This was also my first time learning about game feel and used these techniques to make the game juicy.

Responsibilities

  • Programmed the whole game
  • Utilized 2D physics for interesting power up mechanics
  • Created all art assets
Space Shapes screenshot 0